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On the Effect of Using Games, Songs, and Stories on Young Iranian EFL Learners' Achievement

Seyyed Ayatollah Razmjoo; Saeed Mehrpur; Behnaz Darban

Volume 4, Issue 9 , December 2012, , Pages 101-127

Abstract
       The objective of the present study was to identify and examine the influence of instructional tools, namely, games, songs and stories on young Iranian EFL learners’ achievement utilizing a quantitative design. To conduct the study 65 Iranian EFL learners, divided into an ...  Read More