TY - JOUR ID - 15554 TI - The Effect of Gamification on Developing EFL Learners' Vocabulary Learning in Flipped Classes JO - Journal of English Language Teaching and Learning JA - ELT LA - en SN - 2251-7995 AU - Cheraghi, Zahra AU - Omranpour, Hengameh AD - Department of English Language, Shahid Rajaee Teacher Training University, Tehran, Iran Y1 - 2023 PY - 2023 VL - 15 IS - 31 SP - 33 EP - 47 KW - EFL learners KW - Flipped learning KW - Gamification KW - MALL KW - Receptive vocabulary DO - 10.22034/elt.2022.53725.2514 N2 - Giving consideration to the importance and on-going challenge of vocabulary learning, there is an increasing demand for seeking out new approaches that correspond well with the needs of digital natives. With the rapid advance of technology, deploying innovative approaches such as gamified and flipped mobile- assisted language learning is gaining worldwide popularity. The current study was an attempt to scrutinize the effectiveness of integrating gamification with flipped approach on EFL learners' receptive vocabulary learning. With the aim of carrying out this research, 68 EFL high school students were randomly allocated into an experimental and control group. The required data were gathered by means of pre- and post- tests. Moreover, the obtained data were analyzed through descriptive and inferential statistics including two paired, and one independent samples t-tests. Quantitative findings revealed that the experimental group participants outperformed their non-gamified coequals. Additionally, as post-test scores showed tremendous improvement, it was found that both aforesaid approaches were devastatingly effective in enhancing EFL learners' vocabulary development. The results of this study can be useful for EFL instructors and teachers for giving them insights on how to employ flipped approach for teaching receptive vocabulary. UR - https://elt.tabrizu.ac.ir/article_15554.html L1 - https://elt.tabrizu.ac.ir/article_15554_a7502a219384d5c5ed9c1c3e0f269dae.pdf ER -